PS3 Eye Processing library
Posted by Den Ivanov on November 23rd, 2009After lots of unsuccesful test with PS3 Eye camera and JMyron, i decided to wrote my own library for processing for PS3 Eye. And now after 2 days of learning and hard coding my first DLL in C++, exploring JNI i finally releasing version 0.0.1 of PS3Eye Processing Library
How to install:
1. First install Win32 drivers for PS3 Eye camera. You can get latest version from AlexP blog - http://www.alexpopovich.com/blog/2008/10/02/sony-ps3eye-camera-directshow-capture-source-filter/
2. Copy PS3EyeLib.dll from you /Program Files/AlexP/ folder to /windows/system32/ or any other folder listed in you %PATH%.
3. Extract zip to libraries folder.
Sample code:
import ru.cleoag.;
PS3Eye p;
PImage img;
int cameraWidth = 640;
int cameraHeight = 480;
int cameraRate = 60;
void setup(){
size(640,480);
p = new PS3Eye(this);
p.start(cameraWidth,cameraHeight,cameraRate);
img = createImage(cameraWidth,cameraHeight,RGB);
}
void draw(){
background(0);
p.update();
p.imageCopy(img.pixels);
img.updatePixels();
image(img,0,0,width,height);
}
void stop(){
p.stop();
}
![ps3eye [lang en]PS3 Eye Processing library[/lang en][lang ru]Processing библиотека для PS3 Eye[/lang ru]](http://www.cleoag.ru/wp-content/files/2009/11/ps3eye.jpg)
I am freelance Flash/Flex/Shockwave developer from Moscow, RUSSIA.
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