FAAST out!

Posted by Den Ivanov on December 20th, 2010

FAAST is middleware to facilitate integration of full-body control with games and VR applications using OpenNI-compliant depth sensors (currently the PrimeSensor and the Microsoft Kinect). The toolkit incorporates a custom VRPN server to stream the user's skeleton over a network, allowing VR applications to read the skeletal joints as trackers using any VRPN client. FAAST can also emulate keyboard input triggered by body posture and specific gestures. This allows the user add custom body-based control mechanisms to existing off-the-shelf games that do not provide official support for depth sensors.

download it now and show what you can do with it!

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Posted by Den Ivanov on November 20th, 2010

I really love my new toy - Kinect. I love it so much, so i buy one more! For experimenting of course. ) Its just 2 weeks from it released to publuc, but so much amazing things already done with it and i'm sure more will be released very soon. Lots of talented peoples play with it and share their ideas around globe. Digital artists, programmers, demomakers etc... I'm sure kinect have a great power inside, and with our help it will be released. ) Below some videos, first steps on this long road. )

Видео с ISMAR2010

Posted by Den Ivanov on October 21st, 2010

Short video from ISMAR 2010.

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Cant stop playing with this amazing toy. )

UPDATE: HD Hero camera on bottom of ARDrone.

Тестирую ARDrone

Posted by Den Ivanov on September 20th, 2010

Arrived today morning. I'm already exploring SDK )


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