Kinect Fitting Room

Posted by Den Ivanov on May 6th, 2011


 

Prototype of Kinect Fitting Room. Created in Processing. 16 Hi Poly dress models. Cloth physics coming soon.

Microsoft Kinect SDK on May 19

Posted by Den Ivanov on April 17th, 2011

Microsoft Kinect SDK will be available for developers on May 19.

With this SDK, you’ll be able to take advantage of:

  • The latest advances in audio processing, which include a four-element microphone array with sophisticated acoustic noise and echo cancellation for crystal clear audio.
  • Sound source localization for beamforming, which enables the determination of a sound’s spatial location, enhancing reliability when integrated with the Microsoft speech recognition API.
  • Depth data, which provides the distance of an object from the Kinect camera, as well as the raw audio and image data, which together open up opportunities for creating richer natural user interface experiences.
  • Highly performant and robust skeletal tracking capabilities for determining the body positions of one or two persons moving within the Kinect field of view.
  • Documentation for the APIs and a description of the SDK architecture.
  • Sample code that demonstrates how to use the functionality in the SDK.

This SDK is intended for non-commercial use to enable experimentation in the world of natural user interface experiences, with new state-of-the-art features planned for future releases that will continue to provide new ways to experiment.

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UPDATE: And looks like Microsoft Kinect SDK will be open source!!!

UPDATE2: False alarm. NO open-source.

OpenNI/NITE updates

Posted by Den Ivanov on April 14th, 2011

Very nice OpenNI/NITE updates available for downloading from OpenNI site.

Some key features include:

* Added the ability to load & save NITE skeleton calibration from files.
* Improved .NET Wrappers (with feedback from the community).
* Improved NITE algorithms.
* Auto-detection of sensor capabilities (such as resolution /compression / etc...) - No more hardcoded values (like X/Y res) in the XML files!
* Preliminary DirectShow interface for image & audio.
* Native 64-bit windows support.
* Proper multi-sensor support (with NiViewer integration as a sample)
* Support for ASUS WAVI/Xtion devices.
* Added a brand new Unity wrapper which is now an integral part of NITE.
* Switched Windows installer from NSIS to MSI/WIX (for proper upgrade / add & remove / UAC support etc...).
* Split installers to redist (runtime DLLs only - no includes/samples/etc...) and development versions.
* Many many many bug fixes & performance improvements!

Multitouch dFusion Augmented Reality demo for Vuzix Glasses

Posted by Den Ivanov on January 28th, 2011

Just quick test for my idea mix Vuzix glasses, Multitouch table and dFusion Augmented reality.

I will add Kinect controls into it soon ) So you can touch copter in air and it will interact with you too ) Keep your fingers from it blades.

Thanx to Den Semenov for modeling )

Few promocodes for iPhone AR app

Posted by Den Ivanov on December 26th, 2010

Few promocodes for iPhone AR app

Dmitry release small Augmented Reality Snow Scene for iPhone. Kinda fast and pretty. Christmas theme. Below some promocodes for it. Post in comments which one you get.

FHHLWYWNEKMP

HK4JFP3PAFNK

N9X3XAELY7RY

AE9PWAKLHY44

ALYPRRJJ3RPP

6HWA4HLWKTE7

PJAHKAJYHWWM

HHPN4FJ9Y4F7

NFT9FHYL9RWK

KK4N7Y4MYW3F


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