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	<title>Den Ivanov blog. &#187; Common talks</title>
	<atom:link href="http://www.cleoag.ru/category/common-talks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cleoag.ru</link>
	<description>Digital playground. Multitouch and Augmented reality.</description>
	<lastBuildDate>Thu, 02 Feb 2012 11:05:00 +0000</lastBuildDate>
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		<title>FittingReality office on TV</title>
		<link>http://www.cleoag.ru/2012/02/02/fittingreality-office-tv/</link>
		<comments>http://www.cleoag.ru/2012/02/02/fittingreality-office-tv/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 11:01:42 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=2016</guid>
		<description><![CDATA[Short video from TV about our work.]]></description>
			<content:encoded><![CDATA[<p>Short video from TV about our work.</p>
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		</item>
		<item>
		<title>37!</title>
		<link>http://www.cleoag.ru/2011/11/23/en37ru37/</link>
		<comments>http://www.cleoag.ru/2011/11/23/en37ru37/#comments</comments>
		<pubDate>Tue, 22 Nov 2011 20:12:46 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=2007</guid>
		<description><![CDATA[How fast time run! make love, not war!]]></description>
			<content:encoded><![CDATA[<p>How fast time run! make love, not war!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kinect SDK beta2 for Windows</title>
		<link>http://www.cleoag.ru/2011/11/05/kinect-sdk-beta2-windows/</link>
		<comments>http://www.cleoag.ru/2011/11/05/kinect-sdk-beta2-windows/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 09:09:15 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=2003</guid>
		<description><![CDATA[New beta2 version of Kinect SDK for windows just released. Check new site for SDK - http://kinectforwindows.org New in this release: Faster and Improved Skeletal Tracking With updates to the multi-core exemplar, Kinect for Windows is now 20% faster than it was in the last release. Also, the accuracy rate of skeletal tracking and joint [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kinectforwindows.org/images/kinectforwindows-logo.gif" alt="Kinect SDK beta2 for Windows "  title="Kinect SDK beta2 for Windows  Photo" /></p>
<p>New beta2 version of Kinect SDK for windows just released.</p>
<p>Check new site for SDK -<a href=" http://kinectforwindows.org"> http://kinectforwindows.org</a></p>
<p>New in this release:</p>
<p>Faster  and Improved Skeletal Tracking<br />
With updates to the multi-core exemplar, Kinect for Windows is now 20% faster than it was in the last release. Also, the accuracy rate of skeletal tracking and joint recognition and been substantially improved.</p>
<p>Status Change Support<br />
You can now plug and unplug your Kinect without losing work/productivity.</p>
<p>Improved Joint Tracking<br />
Substantially improve the accuracy rate of joint recognition and tracking.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>old new logo</title>
		<link>http://www.cleoag.ru/2011/10/30/old-new-logo/</link>
		<comments>http://www.cleoag.ru/2011/10/30/old-new-logo/#comments</comments>
		<pubDate>Sun, 30 Oct 2011 18:55:35 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>
		<category><![CDATA[Others]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=1985</guid>
		<description><![CDATA[Back in 1992 i create my own logo and get a nick i use until now. File with logo was missed somewhere in 2001 but i always have it in my head. Now it back with help of my collegue Ivan Tikhienko. I hope you like it. &#160;]]></description>
			<content:encoded><![CDATA[<p>Back in 1992 i create my own logo and get a nick i use until now. File with logo was missed somewhere in 2001 but i always have it in my head. Now it back with help of my collegue Ivan Tikhienko. I hope you like it.</p>
<p><img class="alignnone" src="http://cleoag.ru/logo_den256x256.gif" alt="old new logo" width="256" height="256" title="old new logo Photo" /></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GoPro 3D camera testing.</title>
		<link>http://www.cleoag.ru/2011/05/22/gopro-3d-testing/</link>
		<comments>http://www.cleoag.ru/2011/05/22/gopro-3d-testing/#comments</comments>
		<pubDate>Sun, 22 May 2011 13:33:50 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>
		<category><![CDATA[Video News]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=1957</guid>
		<description><![CDATA[Testing my new GoPro 3D camera outdoors. First test looking very good.]]></description>
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<p>Testing my new <a href="http://gopro.com/hd-hero-accessories/3d-hero-system/">GoPro 3D camera</a> outdoors. First test looking very good.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Kinect Fitting Room</title>
		<link>http://www.cleoag.ru/2011/05/06/kinect-fitting-room/</link>
		<comments>http://www.cleoag.ru/2011/05/06/kinect-fitting-room/#comments</comments>
		<pubDate>Fri, 06 May 2011 05:44:47 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=1948</guid>
		<description><![CDATA[&#160; Prototype of Kinect Fitting Room. Created in Processing. 16 Hi Poly dress models. Cloth physics coming soon.]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/23335380?title=0&amp;byline=0&amp;portrait=0" width="620" height="349" frameborder="0"></iframe><br />
&nbsp;</p>
<p>Prototype of Kinect Fitting Room. Created in Processing. 16 Hi Poly dress models. Cloth physics coming soon.</p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Microsoft Kinect SDK on May 19</title>
		<link>http://www.cleoag.ru/2011/04/17/microsoft-kinect-sdk-19/</link>
		<comments>http://www.cleoag.ru/2011/04/17/microsoft-kinect-sdk-19/#comments</comments>
		<pubDate>Sun, 17 Apr 2011 11:41:27 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>
		<category><![CDATA[Kinect]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=1940</guid>
		<description><![CDATA[Microsoft Kinect SDK will be available for developers on May 19. With this SDK, you’ll be able to take advantage of: The latest advances in audio processing, which include a four-element microphone array with sophisticated acoustic noise and echo cancellation for crystal clear audio. Sound source localization for beamforming, which enables the determination of a [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft Kinect SDK will be available for developers on May 19.</p>
<p>With this SDK, you’ll be able to take advantage of:</p>
<ul>
<li>The latest advances in audio processing, which include a four-element microphone array with sophisticated acoustic noise and echo cancellation for crystal clear audio.</li>
<li>Sound source localization for beamforming, which enables the determination of a sound’s spatial location, enhancing reliability when integrated with the Microsoft speech recognition API.</li>
<li>Depth data, which provides the distance of an object from the Kinect camera, as well as the raw audio and image data, which together open up opportunities for creating richer natural user interface experiences.</li>
<li>Highly performant and robust skeletal tracking capabilities for determining the body positions of one or two persons moving within the Kinect field of view.</li>
<li>Documentation for the APIs and a description of the SDK architecture.</li>
<li>Sample code that demonstrates how to use the functionality in the SDK.</li>
</ul>
<p>This SDK is intended for non-commercial use to enable experimentation in the world of natural user interface experiences, with new state-of-the-art features planned for future releases that will continue to provide new ways to experiment.</p>
<p><a href="http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/">Subscribe for news here.</a></p>
<p><del><strong>UPDATE: And looks like <a href="http://nui.joshland.org/2011/04/official-kinect-sdk-to-be-open-source.html">Microsoft Kinect SDK will be open source</a>!!!</strong></del></p>
<p><strong>UPDATE2: <a href="http://www.zdnet.com/blog/microsoft/false-alarm-microsoft-says-is-not-open-sourcing-the-kinect-software-development-kit/9228">False alarm. NO open-source.</a></strong></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OpenNI/NITE updates</title>
		<link>http://www.cleoag.ru/2011/04/14/openninite-major-update/</link>
		<comments>http://www.cleoag.ru/2011/04/14/openninite-major-update/#comments</comments>
		<pubDate>Thu, 14 Apr 2011 10:09:12 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>
		<category><![CDATA[Kinect]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=1936</guid>
		<description><![CDATA[Very nice OpenNI/NITE updates available for downloading from OpenNI site. Some key features include: * Added the ability to load &#038; save NITE skeleton calibration from files. * Improved .NET Wrappers (with feedback from the community). * Improved NITE algorithms. * Auto-detection of sensor capabilities (such as resolution /compression / etc...) - No more hardcoded [...]]]></description>
			<content:encoded><![CDATA[<p>Very nice <a href="http://www.openni.org/downloadfiles">OpenNI/NITE updates</a> available for downloading from <a href="http://www.openni.org/downloadfiles">OpenNI site</a>. </p>
<p>Some key features include:</p>
<p>* Added the ability to load &#038; save NITE skeleton calibration from files.<br />
* Improved .NET Wrappers (with feedback from the community).<br />
* Improved NITE algorithms.<br />
* Auto-detection of sensor capabilities (such as resolution /compression / etc...) - No more hardcoded values (like X/Y res) in the XML files!<br />
* Preliminary DirectShow interface for image &#038; audio.<br />
* Native 64-bit windows support.<br />
* Proper multi-sensor support (with NiViewer integration as a sample)<br />
* Support for ASUS WAVI/Xtion devices.<br />
* Added a brand new Unity wrapper which is now an integral part of NITE.<br />
* Switched Windows installer from NSIS to MSI/WIX (for proper upgrade / add &#038; remove / UAC support etc...).<br />
* Split installers to redist (runtime DLLs only - no includes/samples/etc...) and development versions.<br />
* Many many many bug fixes &#038; performance improvements!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Multitouch dFusion Augmented Reality demo for Vuzix Glasses</title>
		<link>http://www.cleoag.ru/2011/01/28/multitouch-dfusion-augmented-reality-demo-for-vuzix-glasses/</link>
		<comments>http://www.cleoag.ru/2011/01/28/multitouch-dfusion-augmented-reality-demo-for-vuzix-glasses/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 19:56:19 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Common talks]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=1920</guid>
		<description><![CDATA[Just quick test for my idea mix Vuzix glasses, Multitouch table and dFusion Augmented reality. I will add Kinect controls into it soon ) So you can touch copter in air and it will interact with you too ) Keep your fingers from it blades. Thanx to Den Semenov for modeling )]]></description>
			<content:encoded><![CDATA[<p>Just quick test for my idea mix Vuzix glasses, Multitouch table and dFusion Augmented reality.</p>
<p><object width="620" height="349"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=19304357&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=92a412&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=19304357&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=92a412&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="620" height="349"></embed></object></p>
<p>I will add Kinect controls into it soon ) So you can touch copter in air and it will interact with you too ) Keep your fingers from it blades.</p>
<p>Thanx to Den Semenov for modeling )</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Few promocodes for iPhone AR app</title>
		<link>http://www.cleoag.ru/2010/12/26/few-promocodes-for-iphone-ar-apps/</link>
		<comments>http://www.cleoag.ru/2010/12/26/few-promocodes-for-iphone-ar-apps/#comments</comments>
		<pubDate>Sun, 26 Dec 2010 12:49:18 +0000</pubDate>
		<dc:creator>Den Ivanov</dc:creator>
				<category><![CDATA[Augment Reality]]></category>
		<category><![CDATA[Common talks]]></category>

		<guid isPermaLink="false">http://www.cleoag.ru/?p=671</guid>
		<description><![CDATA[Dmitry release small Augmented Reality Snow Scene for iPhone. Kinda fast and pretty. Christmas theme. Below some promocodes for it. Post in comments which one you get. FHHLWYWNEKMP HK4JFP3PAFNK N9X3XAELY7RY AE9PWAKLHY44 ALYPRRJJ3RPP 6HWA4HLWKTE7 PJAHKAJYHWWM HHPN4FJ9Y4F7 NFT9FHYL9RWK KK4N7Y4MYW3F]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/us/app/augmented-reality-snow-scene/id411220915?mt=8"><img class="alignnone" src="http://didikot.com/wp-content/uploads/2010/12/IMG_0167.png" alt="Few promocodes for iPhone AR app" width="480" height="320" title="Few promocodes for iPhone AR app Photo" /></a></p>
<p><a href="http://didikot.com/">Dmitry</a> release small <a href="http://itunes.apple.com/us/app/augmented-reality-snow-scene/id411220915?mt=8">Augmented Reality Snow Scene</a> for iPhone. Kinda fast and pretty. Christmas theme. Below some promocodes for it. Post in comments which one you get.</p>
<p><!-- p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Helvetica} -->FHHLWYWNEKMP</p>
<p>HK4JFP3PAFNK</p>
<p>N9X3XAELY7RY</p>
<p>AE9PWAKLHY44</p>
<p>ALYPRRJJ3RPP</p>
<p>6HWA4HLWKTE7</p>
<p>PJAHKAJYHWWM</p>
<p>HHPN4FJ9Y4F7</p>
<p>NFT9FHYL9RWK</p>
<p>KK4N7Y4MYW3F</p>
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		<slash:comments>3</slash:comments>
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