FAAST out!

Posted by Den Ivanov on December 20th, 2010

FAAST is middleware to facilitate integration of full-body control with games and VR applications using OpenNI-compliant depth sensors (currently the PrimeSensor and the Microsoft Kinect). The toolkit incorporates a custom VRPN server to stream the user's skeleton over a network, allowing VR applications to read the skeletal joints as trackers using any VRPN client. FAAST can also emulate keyboard input triggered by body posture and specific gestures. This allows the user add custom body-based control mechanisms to existing off-the-shelf games that do not provide official support for depth sensors.

download it now and show what you can do with it!

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in2ar – очень быстрый AR трекер на as3

Posted by Den Ivanov on December 18th, 2010

in2ar   очень быстрый AR трекер на as3

Eugene Zatepyakin post very nice video of nft tracker in pure as3. Very fast with very good results! Imaging what can be dome with this AR engine plus next version of Flash with its incredibly fast 3D.

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TI вступил в альянс с Adobe. Конец света близок! )

Posted by Den Ivanov on November 12th, 2010

Total Immersion (www.t-immersion.com), the global leader in augmented reality (AR), announces a strategic alliance with Adobe that is designed to accelerate market penetration of augmented reality applications. Representatives from Adobe address the collaborative relationship. End users will experience seamless and immersive AR content that runs in Flash Player and Adobe® AIR®.

Пара тестов Panasonic D-Imager

Posted by Den Ivanov on October 30th, 2010

We had access to Panasonic D-Imager for few days and created few demos. So sad there was only XP Drivers and no any SDK, so we implement D-Fusion support in CCV to make it work like multitouch device, and small socket server for sending raw D-Imager data to flash.

Видео с ISMAR2010

Posted by Den Ivanov on October 21st, 2010

Short video from ISMAR 2010.


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