Sea3D file format updated to version 1.4

Sea3D file format updated to version 1.4 Really love this file format for Flash 3D. Never used it before, but last week it save my ass ) I did small AS3 project (Augmented Reality card) and after few trials i found Sea3D much better then any other formats (Collada, 3DS, OBJ etc.) for animated 3D scene exported from 3D Studio Max to Away 3D. Just few clicks and few lines of code and EVERYTHING work! No texture problems (Collada), no missing animations (obj). It just work! Today it updated to new version, and if you do some 3D in Flash, take a look into Sea3D. Export easily of softwares 3D modeling entire scenes for games, animations and online applications. List of features:

  • Open-source
  • Export Animation (Takes), Texture, Material, Geometry, Skeleton (Skin), Vertex Animation, Morph, Camera, Lights, Environment and Helpers
  • Procedural files and animation
  • Instance geometry, material and texture
  • Scene Hierarchy
  • Multiple Channels geometry
  • DetailMap, LightMap and Multilayer Blend Texture
  • Stream Loader Method (Progressive Loader)
  • Sound3D Support
  • Custom Shaders
  • Compress ZLib, Deflate and Lzma
  • Transparent Materials
  • Binary format

Update: Great post in poonya forum about new features in Sea3D 1.4

Have Your Say »

(will not be published)

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>